Blender Guide

Simple beginners guide

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Topbar and Workspaces

Blender Topbar and Workspaces

Areas & Editors

Areas are areas... where you can view Editors such as the 3D Viewport or the Timeline

Blender Areas
3D Viewport
Outliner
Timeline
Properties

Find all the Editors by pressing the icon on the top left of the Area

Blender Editors Icon

You can move them around, duplicate and delete.

You can even save your new layout in the Workspaces, but that comes later.

3D Viewport(s)
Outliner
Timeline*
Properties

Move the camera around (Middle Mouse / Shift+Middle Mouse)

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3D Viewport

Move (G), Scale (S) and Rotate (R)

Press it once, don't hold it.

Tip: Then press X, Y, or Z to lock the change to a certain axis.

3D Viewport

Remember: Undo: Ctrl+Z. Redo: Ctrl+Shift+Z

TIP:

You can't move things closer or further away, so view them from the side first

Also try the colorful viewport axis

3D Viewport

Adding Objects (Shift+A)

3D Viewport

TIP:

Can't find something? Try scrolling

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3D Viewport
Outliner
Timeline
Properties

Properties!!!

COLORS COLORS COLORS

Define your scene, camera and objects

The camera is the framing of your final image

3D Viewport
Properties
Outliner

Exercise: Make a scene with 2 objects and a light nearby

Notice the Usefulness of the 3D Viewport's "Transform" Sidebar

Try rotating (R) an object along the (Z) axis

3D Viewport
Outliner
Properties

Viewport Shading and Rendering

In the top right of the 3D Viewport you have the option to change the method of displaying your scenes. The default is "Solid", there's also "Wireframe", and "Rendered" which will be the preview of your final image.

EEVEE or Cycles? which Render Engine should you use?

They dictate your final image, so you can view them in the "Rendered" Viewport Shading.

Cycles brings photorealism out-of-the-box, glass behaves like glass, etc. The only downside is it's very computationally heavy. So I like to make it easier on my PC by drastically reducing the 'Max Samples' in my Viewport

3D Viewport
Properties

After Hitting Render (F12) in the Topbar, pay attention to the time remaining, it could be seconds or hours, to make it faster you can decrease the 'Max Samples' for the Render, or reduce the resolution in the Output button right under the Render button

FYI: "Rendering Animation" by default won't make a video, each frame will be an image.

Anyways

Here's a long video

3D Viewport
Outliner
Properties

Blender-Themes:

View Themes

More info:

Blender documentation

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Modes of the 3D Viewport

In Object Mode, you select whole objects.
And in Edit Mode you can select by vertices, edges or faces

Switch Modes (TAB) and Select All (A)

TAB is a shortcut for switching between your current mode (Object Mode by default) and Edit Mode.

Tip: Make sure to firstly pick the object(s) in Object Mode that you want to work on in Edit Mode

3D Viewport

Edit mode

Tip: Make sure to firstly pick the object(s) in Object Mode that you want to work on in Edit Mode

Edit Mode gif
3D Viewport

The Camera

This is how the framing of your final render will look like

3D Viewport
Outliner
Properties

Useful things